🎉 Free shipping on orders over €150

Funduino Cube – Arduino-compatible development board, including workbook

64,92 

Easy to learn programming

All-in-one development board for Arduino

Includes companion workbook (180+ pages, 13 lessons)

Developed for beginners and those new to programming

All electronic components are permanently soldered to the board

Divided into 13 lessons that build on each other

Can be programmed with block-based and text-based programming

It has additional interfaces (I2C, serial, analog), Grove / XH2.54 / 2.54 pin socket

Availability: Σε απόθεμα

The ultimate development board for beginners

Step by step towards success

The Funduino Cube is an all-in-one Arduino development board, specifically designed for beginners. The most important microelectronic components, such as LEDs or a temperature sensor, are already permanently integrated into the board.

Unlike open modular systems, where the electronic circuits must first be connected, the Funduino Cube can be programmed immediately after connecting to the computer via USB.

13 components – 13 lessons

From the first signal to complex loops

In 13 coordinated lessons, each dedicated to a specific component, you will learn in a fun way how hardware and software work together. You will not only learn how the individual components work, but also how to apply the basic principles of programming in practice.

Here are some examples:

Light Emitting Diode (LED): Learn the basics of digital signals and discover how you can control an LED. You will understand the basic principles of electronic control and how components communicate with each other.

Button and LED: Learn how to use inputs in your program. Use the button to control the LED and understand how signals are processed. This is the first step towards programming interactive applications.

Potentiometer: Understand the differences between digital and analog signals. With the potentiometer, you will learn how to read analog values and use them to control your programs.

RGB LED Ring: Explore the possibilities of loops. The RGB LED Ring will help you understand how for-loops work, so you can program light sequences with different colors and create impressive effects.

Each lesson guides you step by step, gradually strengthening your knowledge. You will develop a deep understanding of the relationship between hardware and code, while expanding your technical skills. Learning becomes an interactive experience that opens up new possibilities for you!

Learn programming in 13 lessons

180+ pages of condensed knowledge – clear and structured

 

Learn how to program the Funduino Cube with the workbook included in the package. In 180+ pages, you will find detailed information about the software, as well as all the necessary elements that will help you successfully complete the 13 training modules.

 

Each lesson is broken down into easy-to-understand steps. With each step you complete, you get a little closer to the solution. We explain not only what steps you need to take, but also why they are necessary – making the process more understandable and ensuring that what you learn will stick in your memory.

 

To keep you on track when programming, each step is accompanied by easy-to-understand illustrations. New content is highlighted in color so you can immediately recognize the most important points.

 

Lessons:

Light-emitting diode (LED)

Push-button

Motion detector

Loudspeaker

Ultrasonic sensor

WS2812B LED Ring

Servomotor

Infrared sensor and remote control

Photoresistor (Photoresistor)

Potentiometer (Potentiometer)

OLED SSD1306

MPU6050 gyroscope and accelerometer

DHT11 temperature and humidity sensor

Programming with blocks or code

With OpenRoberta and the Arduino IDE

 

The Funduino Cube microcontroller can be programmed either with block-based programming via OpenRoberta, or with text-based programming via the Arduino IDE. For this reason, the accompanying material is divided into two parts.

 

In the first part, we focus on block-based programming, which is particularly beginner-friendly. Without any prior knowledge, you can quickly achieve your first results using code blocks, while learning the basic logic of programming.

 

The second part of the book is dedicated to text-based programming with Arduino syntax, which is based on the C language. In this section, you will learn how to solve problems by writing precise code, delving into the structure and logic behind the commands.

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Scroll to Top